Interactive experiences

Places that come alive, and stay that way.

Interactive spaces your visitors remember: planned, designed, coded and built by one team that loves working with partners.

What you get

One partner from first idea to opening night. And for every day your experience runs after that.

  • One team, one contract

    Planning, concept, software and fabrication in one team, working with your partners, so what you approve is what opens.

  • Proven in front of crowds

    80+ projects in 20+ countries, engineered to run unattended day after day, with remote monitoring and content updates long after opening.

  • Budgets you can plan with

    Clear numbers and timelines from the first call, and no surprises along the way.

Trusted by

Members of SoDA WXO TEA

How we work together

Why so serious?

We take fun
seriously.

Your project should be as much fun to make as it is to visit.

Our fun guarantee:if it’s not fun working with us, dinner with our CEO Flo is on us. Bring your complaints, we’ll bring dessert.

What we build with

From game engines to data centres.

We build on the industry standards below, and write our own software where they stop: fast, made to measure and easy to maintain, from the real-time content to the backend and the hardware.

  • Unreal Engine
  • Unity
  • Ventuz
  • TouchDesigner
  • Houdini
  • WebGL
  • Node.js
  • Elasticsearch
  • MongoDB
  • MQTT
  • Terraform

Originals · Our own IP

Proven experiences, ready for your venue.

License a world or game that already works with crowds instead of starting from scratch: perpetual, monthly or yearly.

Enchanted Forest

Multiplayer music experience

Enchanted Forest

Luminary Institute

Educational location-based entertainment

Luminary Institute

Aura: The Lightbringer

Motion-controlled installation

Aura: The Lightbringer

Around the World

Geospatial flight

Around the World

How we work

The first step is on us.

Tell us what you have in mind, even if it’s only a hunch. We’ll come back with first ideas, what’s possible and a rough budget range, free and with no strings attached.

Start with a free call
  1. 01Free

    Feasibility & ballpark

    A first call, first ideas, what’s possible on your site and an honest budget range.

  2. 02

    Concept

    Concept art, UX flows, animatics and prototypes, so your stakeholders can see it before it’s built.

  3. 03

    Design & development

    Content, software and hardware in one team, tested in our test lab on real media servers, projectors, LED and sensors. You see progress every step.

  4. 04

    Install

    Our developers and builders set it up on site, with your crew and partners.

  5. 05

    After opening

    Updates, monitoring and support, remote or on site, for as long as it runs.

Get in touch

Let’s play together.

Got a space that should do more?

Tell us a bit about yourself and what you have in mind. We reply with a first idea and an honest budget range.

Prefer email? info@studioborabora.com